Jake currently serves as a Senior Technical Advisor and Special assistant for the Assistant Secretary of the Navy for Research, Development and Acquisition (ASN RD&A). In this role he specializes in Modular Open System Architecture (MOSA) and implementing rapid prototyping programs and advising on transition of programs to rapid fielding avoiding a valley of death for advanced capability. Jake served as Director of Advanced Capabilities for the Conventional Prompt Strike (CPS) Program. He is responsible for developing and integrating critical new technologies in conjunction with the US Army and DARPA into the CPS platform with an annual budget of over $60M. Jake served as a Program Manager at the Strategic Capabilities Office (SCO) in Artificial Intelligence (AI) and Unmanned Systems transitioning critical technology to the warfighter and Program Lead for Team Submarine Project Turing rapidly introducing AI into the undersea domain with a total budget of $140M. Jake served as the Assistant Program Manager (APM) for Submarine Combat Future Development and the Payload Control System (PCS) in NAVSEA PEO Submarine with an annual budget of over $30M. His portfolio as APM includes all Payload control and integration including unmanned vehicles, missiles and torpedoes for the BYG-1 Combat Control System and the Common Weapon Launchers (CWL). In his future development portfolio Jake is the Program Manager for the Submarine Launched Unmanned Aerial System (SLUAS) providing command and control as well as a Virtual Twin Combat System for the Submarine Force.
Jake served as the SEA05 System Design Manager (SDM), Technical Warrant Holder for the Littoral Combat Ship (LCS) Mission Module (MM) program in the PMS 420 program office and the SDM for a Strategic Capabilities Office (SCO) program for the Unmanned Maritime Systems program in the PMS 406 program office. Jake has extensive Naval Engineering experience from with the Remote Minehunting System (RMS) as the lead software engineer and extensive submarine development and engineering experience with the BYG-1 Submarine Combat Control System.
Jake’s first job with the Department of the Navy was a CO-OP at Lockheed Martin Moorestown during his undergraduate study at Drexel University in Philadelphia spending three years working Aegis Ballistic Missile Defense in charge of test development and simulations of the combat system capability. Upon graduating Jake joined the civil service at the Naval Surface Warfare Center Carderock Division Hydrodynamics group spending 4 years as the In Service Engineering Agent (ISEA) for the Seawolf Class Submarine Ship Control System and Data Distribution System.
Jake first came to the Naval Sea Systems Command (NAVSEA) in 2011 serving as the lead software engineer for the RMS and AN/AQS-20A sonar system. From 2012 to 2014 he served as lead engineer of the Submarine Weapon Control System and head of the Open Architecture initiative for the BYG-1 Submarine Combat Control System.
Jake has received several NAVSEA awards including a NAVSEA Innovation Award over his career for innovation and excellence in engineering. Jake was recognized as Engineer of the Year (2020) by ASNE and has been published by the Naval Submarine League on Combat Systems of the Future. He has a Bachelor’s of Science (BS) in Computer Engineering from Drexel University, a Master’s of Science (MS) in Systems Engineering from The George Washington University, a Master’s in Business Administration (MBA) from the University of Maryland and is completing a Masters of Arts (MA) in Strategic Studies at the Naval War College.